Brands and venues I've made content for. Preferred visual content partner of Resorts World Las Vegas.
Easy to work with. That's why clients come back.
Most projects don't arrive with plenty of time, plenty of money and a simple brief. I'm flexible about all three.
Short deadlines
Tell me the date. I build the plan around it and say plainly what can be done by then.
Tight budgets
I shape the scope to the budget you have, so the money goes where it shows.
Crazy requests
An odd screen, a last-minute change, an idea nobody on the team has built before. Bring it.
What clients say.
Start with these seven.
Each piece is shown at the shape of the screen it was made for.
All the work, three ways to look.
Pick how you think about a project: where it plays, the kind of work it is, or the brand.
Made for the room.
Event nights and brand moments, where the content has to land the one time it plays. Most of my work runs at full volume. The same control applies when the brief is quiet.
Restraint is the discipline. Volume is the choice.
How a project runs.
You work with me directly. The artist you talk to is the one doing the work and the one accountable for delivery.
Specs and brand
You send brand guidelines and assets, where the piece will play and the delivery date. For LED that means screen specs (resolution, layout, pixel map if there is one) and the playback system. For video and social it means the platforms and formats.
Find the voice
I learn how the brand looks and moves, then work out how that should live in each place it plays.
Mock it up
Mock-ups and pre-vis show the content in place, on the real screen or in the real layout, before final production starts.
Build to the pixel
I build in Maya, Cinema 4D, After Effects and Unreal Engine, to the exact size and layout of each screen or format. Content made for one is not stretched onto another. I never use full AI video generation unless you specifically request it.
Deliver
Final files in the format, resolution and codec each destination needs: mapped to each LED surface, or cut for web, broadcast and each social platform.
Concept to final
For brands and venues that need the whole piece made, from the first idea to the final files.
Inside your team
For agencies and studios that outsource. I work under your name or alongside your in-house creative team, for a short run or a long one. Tight deadlines welcome.
Questions people ask first.
What does Strinko Studios do?
I make motion graphics, 3D animation and Unreal Engine work for brands. That covers brand videos, product videos, website video and social media assets, and content for LED and large-format screens such as towers, ribbons, globes, stages and multi-surface venues.
Who do you work with?
Brands, agencies, studios and venue teams. I usually join a team for a set period, learn the brand's visual voice, and work out how it should live wherever it plays.
Am I hiring a studio or a person?
A person. I'm a solo studio, so the artist you talk to is the one doing the work and the one accountable for delivery.
Can you work under our agency or as part of our team?
Yes. I work white-label for agencies and studios that outsource, and alongside in-house creative teams.
What do you need from us to start?
Brand guidelines and assets, where the piece will play, and the delivery date. For LED work I also need the screen specs (resolution, layout, pixel map if there is one) and the playback system. If specs don't exist yet, I can help work them out with the venue or the LED vendor.
How do you handle unusual screen shapes and resolutions?
I build to the exact pixel dimensions and layout of each surface. Content made for one screen is not stretched onto another.
Do you use AI in your work?
The work is built in Maya, Cinema 4D, After Effects and Unreal Engine. AI is now built into those tools, the same way it is in most professional creative software, and I use it as one part of that pipeline. I never use full AI video generation unless a client specifically requests it.
What do you use AI for?
Mainly for building content I've already made out to the full resolution of large and unusual screens, and for accuracy. It lets me get more refinement into the same schedule.
Does that mean the work is AI-generated?
No. I never use full AI video generation unless you specifically request it. The concept, design, animation and final decisions are mine, made in 3D, compositing and real-time tools. AI helps with specific production steps inside those tools.
Will you tell us where AI was used on our project?
Yes. If you ask, I'll tell you which steps used AI tools and which were built by hand.
What do you deliver?
Final files in the format, resolution and codec each destination needs: mapped to each LED surface, or cut for web, broadcast and each social platform.
Tell me about the project.
What it is, where it will play, and when it's due. I'll reply with how I'd approach it.
Short deadlines, tight budgets and unusual requests are welcome. Based in Las Vegas, Nevada, working with brands, venues, agencies and studios anywhere.